![]() These are a hybrid Mac/PC disc images, compressed with StuffIt 5. JumpStart Adventures 3rd Grade: Mystery Mountain is a JumpStart game that was made by Knowledge Adventure on December 2, 1996. (Wikipedia)ĭL #2 contains the Norwegian version ( Lek & Lær Tredje Klasse: Det mystiske fjellet) The goal of the game is to help Botley, the robot assigned to keep Polly under control, save the world by retrieving each of the twenty-five robots and bringing them back to the present. In Pollys mystery Mountain Mansion you must go around the Mansion playing games and Logic puzzles that teach 2nd, 3rd and 4th grade subjects, to save the. To do this, she sends twenty-five reprogrammed robots back in time and, with her father conveniently away on a business trip, she takes over Mystery Mountain, the literal "mountain mansion" where she and her father live. …Set in a retro-futuristic universe, the game concerns Polly Spark, the bratty daughter of an apparently very wealthy inventor, and her attempt to alter history so that her inane answers to a history quiz she failed will be correct. As the title suggests, the game is intended to teach a third grade curriculum. Video game:Jump Start Adventures: 3rd Grade - Mystery Mountain Google Arts & Culture Video game:Jump Start Adventures: 3rd Grade - Mystery Mountain 1996 The Strong National. Mystery Mountain is the main setting of JumpStart Adventures 3rd Grade: Mystery Mountain. ![]()
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